Senior Software Developer • 2018 - Present
Started as a senior developer in the core team, creating shared packages used across all games, including single sign-on, payment, asset loading, and a template game architecture. Worked on six different game projects, hosted in-house Unity training sessions, authored blog articles, and presented at Gamescom.
Freelance Software Developer • 2012 - 2018
Provided B2B training for School4Games on software architecture, coding basics, and professional Unity code architecture. Served as a game development lecturer at FH-Potsdam. Acted as Tech Lead for three game titles across mobile to console platforms. Worked on various scales, from one-day consulting for Capgemini to multi-year game productions.
Co-Founder • 2010 - 2012
Co-founded asdf-systems, a software company focused on crafting custom business software and rapid prototype development. Managed projects and contributed as a developer, working on a range of projects from server management to hardware controls for medical training simulators.
Visuell Effects Artist • 2006-2008
Started as an intern and continued to work for over 2 years as a VFX artist, specializing in simulations for cloth, muscles, and water. The programming skills required for these simulations inspired my decision to study computer science.
Bachelor's Degree, Computer Science • 2008-2013
Abitur • 2004